A downloadable game for Windows

Early small demo of “McRally: Group B”.  Sort of prototype, early partial vertical slice of how the full game might look, sound, feel. My first game project, made firstly for getting into gamedev: learning, skills developing, gaining experience. Maybe in the distant future will become full-fledged game, we will see, but for the near future plans are different. 



Have a good mood :)

Using handbrake is MANDATORY! (Space, X, Square, Nintendo Y)

Gamepad supported (only for driving)

Minimal Requirements for 1080p 60 FPS:

GPU: GTX 1050

Download

Download
McRally - Group B Demo.zip 152 MB

Development log

Comments

Log in with itch.io to leave a comment.

Is there an actual end to the stage? It just seems to finish in the sand with some buried buildings and a direction that just says "R"

(3 edits)

Yeah, maybe quite confusing place: road continues like 30* degrees right and straight from initial direction, it's just buried under sands

Do you mean turn right at the buried houses? I drove up the hill behind them but didn't find a road, maybe it wasn't 30 degrees though 😂

Thanks for getting back, I've made a video about it but will remake it if I can complete the stage! Nice little game

Hahah, yea, it's like 20-40 degrees right from point where road ends, over hill on right. Thanks for feedback, really appreciate it! Looking forward for your vid

(2 edits)

I finally found the finish! But I didn't know how to exit, as Escape puts the menu behind the results so Alt+F4 I guess :-D

Some other comments:

1. At the start it says CHAMPIONSIP not SHIP

2. There are 2 Union Jack flags

3. The concrete area was confusing to know where to go as the entrance and exits tend to blend in

4. Sometimes I flip and there's no key to get the car back on it's wheels (unless I missed something)

5. Sometimes the game launches with the car going flat out (after a restart occasionally)

6. It'd be MUCH easier if there was a spoken co-driver, rather than having to look at, and decipher, coded letters

7. On Xbox (360 at least) controller, the same X button activates hand brake and the headlights

8. Might be nice to have a cockpit/in-car view too.

9. And/or some way to turn down the sun! And possibly remove some of the VHS effects. But I see the graphics settings are all interim at the mo.

Overall, good stuff, lots of promise I think.

You did it!! XD Huge thanks. Actually with the sun idea was to put player in this difficulty to force him to trust and run on pacenotes (wich are far not accurate by the way :D), but it requires some preporation for player and voiced co-driver or informative visual icons of pacenotes like in pretty much all rally games, besides I wanted to include music during run and game to be in overall not so serious, more "imaginary" (a tiny bit more serious than Art of Rally) (that's why camera is so far away, for car looking a bit toy, graphics is psx-stylish and so on), so co-driver and pacenotes would look a bit too serious... All in all, there were whole bunch of confusions, first experience :D Overall, thanks, good, specific points, it is always nice to get real feedback