A downloadable tool

Early Access will be live soon!

Current state: minimal feature-complete for a full-fledged single-player game (excluding the AI, which is a separate focus for future development), but please be aware that GBullet is currently in active development: you will encounter bugs, various rough edges, lack of documentation, and many more new features yet to be added as development progresses (features not shown in the pictures above).

Price policy:

For an individual creator or a small team with not more than $100k of revenue or funding in the last 12 months:

70 US$ - standart price for United States. You can get up to 58.3% regional discount, to get it contact me: skril4ek@gmail.com (regional price is based on the latest Steam recommendations ("Multi-variable conversion" column)).

For studios or other entities with over $100k revenue or funding in the past 12 months:

350 US$, no regional discounts.

License:

GBullet Core is licensed under GBullet Core Standard License.

Updated 2 days ago
Published 5 days ago
StatusIn development
CategoryTool
AuthorNikita Teploukhov
GenreAction, Shooter
TagsFPS, Godot, Project template
ContentNo generative AI was used